Learner, Designer,
Learner, Designer,
Learner, Designer,
Learner, Designer,
Learner, Designer,
Technologist.
Technologist.
Technologist.
Technologist.
Technologist.





Current Role
Current Role
Current Role
Current Role
Current Role
UX Designer at SKF Group
UX Designer at SKF Group
UX Designer at SKF Group
UX Designer at SKF Group
UX Designer at SKF Group
Specialized at
Specialized at
Specialized at
Specialized at
Specialized at
UI/UX Design, User Research
UI/UX Design, User Research
UI/UX Design, User Research
UI/UX Design and UX Research
UI/UX Design, User Research
Interaction Design
Interaction Design
Interaction Design
Product Design
Interaction Design
Experience Level
Experience Level
Experience Level
Experience Level
Experience Level
1.5+ Years in UX Design
1.5+ Years in UX Design
1.5+ Years in UX Design
1.5+ Years in UX Design
1.5+ Years in UX Design
3+ Years in Management
3+ Years in Management
3+ Years in Management
3+ Years in Management
3+ Years in Management
Currently Based In:
Currently Based In:
Currently Based In:
Currently Based In:
Currently Based In:
Paris, France
Paris, France
Paris, France
Paris, France
Paris, France




Hey! I'm Anshul, a UI/UX Designer and Engineer with a Master's degree in Human-Computer Interaction from Université Paris-Saclay.
I genuinely enjoy the challenge of crafting intuitive and elegant digital experiences, whether it's optimizing a mobile app for seamless usability or exploring the uncharted territories of AR/VR and AI.
I'm passionate about not just designing interfaces, but creating meaningful connections between users and the digital world.
Hey! I'm Anshul, a UI/UX Designer and Engineer with a Master's degree in Human-Computer Interaction from Université Paris-Saclay.
I genuinely enjoy the challenge of crafting intuitive and elegant digital experiences, whether it's optimizing a mobile app for seamless usability or exploring the uncharted territories of AR/VR and AI.
I'm passionate about not just designing interfaces, but creating meaningful connections between users and the digital world.
Hey! I'm Anshul, a UI/UX Designer and Engineer with a Master's degree in Human-Computer Interaction from Université Paris-Saclay.
I genuinely enjoy the challenge of crafting intuitive and elegant digital experiences, whether it's optimizing a mobile app for seamless usability or exploring the uncharted territories of AR/VR and AI.
I'm passionate about not just designing interfaces, but creating meaningful connections between users and the digital world.
Hey! I'm Anshul, a UI/UX Designer and Engineer with a Master's degree in Human-Computer Interaction from Université Paris-Saclay.
I genuinely enjoy the challenge of crafting intuitive and elegant digital experiences, whether it's optimizing a mobile app for seamless usability or exploring the uncharted territories of AR/VR and AI.
I'm passionate about not just designing interfaces, but creating meaningful connections between users and the digital world.
Hey! I'm Anshul, a UI/UX Designer and Engineer with a Master's degree in Human-Computer Interaction from Université Paris-Saclay.
I genuinely enjoy the challenge of crafting intuitive and elegant digital experiences, whether it's optimizing a mobile app for seamless usability or exploring the uncharted territories of AR/VR and AI.
I'm passionate about not just designing interfaces, but creating meaningful connections between users and the digital world.
Culés
through and through,
a guy who loves taking
pictures,
the most resilient offlaner in
Dota 2,
hoops
enthusiast ready for a game,
an avid globe-trotting
explorer
and
and I
skateboard
Often.

Culés
through and through,
a guy who loves taking
pictures,
the most resilient offlaner in
Dota 2,
hoops
enthusiast ready for a game,
an avid globe-trotting
explorer
and
and I
skateboard
Often.


Culés
through and through,
a guy who loves taking
pictures,
the most resilient offlaner in
Dota 2,
hoops
enthusiast ready for a game,
an avid globe-trotting
explorer
and
and I
skateboard
Often.

Culés
through and through,
a guy who loves taking
pictures,
the most resilient offlaner in
Dota 2,
hoops
enthusiast ready for a game,
an avid globe-trotting
explorer
and
and I
skateboard
Often.

Culés
through and through,
a guy who loves taking
pictures,
the most resilient offlaner in
Dota 2,
hoops
enthusiast ready for a game,
an avid globe-trotting
explorer
and
and I
skateboard
Often.

Culés
through and through,
a guy who loves taking
pictures,
the most resilient offlaner in
Dota 2,
hoops
enthusiast ready for a game,
an avid globe-trotting
explorer
and
and I
skateboard
Often.

Culés
through and through,
a guy who loves taking
pictures,
the most resilient offlaner in
Dota 2,
hoops
enthusiast ready for a game,
an avid globe-trotting
explorer
and
and I
skateboard
Often.

Culés
through and through,
a guy who loves taking
pictures,
the most resilient offlaner in
Dota 2,
hoops
enthusiast ready for a game,
an avid globe-trotting
explorer
and
and I
skateboard
Often.
Beyond the Desk
Beyond the Desk
Beyond the Desk
Beyond the Desk
Beyond the Desk
✦ Application Design, UX Research, Usability Testing, User Data Analysis, IA Design, prototyping, UI Design, Interaction Design, Design System, Cross-Functional Collaboration.
✦ Application Design, UX Research, Usability Testing, User Data Analysis, IA Design, prototyping, UI Design, Interaction Design, Design System, Cross-Functional Collaboration.
✦ Application Design, UX Research, Usability Testing, User Data Analysis, IA Design, prototyping, UI Design, Interaction Design, Design System, Cross-Functional Collaboration.
✦ Application Design, UX Research, Usability Testing, User Data Analysis, IA Design, prototyping, UI Design, Interaction Design, Design System, Cross-Functional Collaboration.
✦ Application Design, UX Research, Usability Testing, User Data Analysis, IA Design, prototyping, UI Design, Interaction Design, Design System, Cross-Functional Collaboration.

(a)
(a)
(a)
(a)
(a)
Research
Research
Research
Research
Research
My research phase goes beyond surface-level data; it's about cultivating empathy and truly understanding the user's perspective, motivations, and pain points. my aim is to unearth the 'why' behind user behaviors and needs. This deep understanding forms the bedrock for all subsequent design decisions, ensuring a strong connection between functionality and genuine user satisfaction.
My research phase goes beyond surface-level data; it's about cultivating empathy and truly understanding the user's perspective, motivations, and pain points. my aim is to unearth the 'why' behind user behaviors and needs. This deep understanding forms the bedrock for all subsequent design decisions, ensuring a strong connection between functionality and genuine user satisfaction.
My research phase goes beyond surface-level data; it's about cultivating empathy and truly understanding the user's perspective, motivations, and pain points. my aim is to unearth the 'why' behind user behaviors and needs. This deep understanding forms the bedrock for all subsequent design decisions, ensuring a strong connection between functionality and genuine user satisfaction.
My research phase goes beyond surface-level data; it's about cultivating empathy and truly understanding the user's perspective, motivations, and pain points. my aim is to unearth the 'why' behind user behaviors and needs. This deep understanding forms the bedrock for all subsequent design decisions, ensuring a strong connection between functionality and genuine user satisfaction.
My research phase goes beyond surface-level data; it's about cultivating empathy and truly understanding the user's perspective, motivations, and pain points. my aim is to unearth the 'why' behind user behaviors and needs. This deep understanding forms the bedrock for all subsequent design decisions, ensuring a strong connection between functionality and genuine user satisfaction.
(b)
(b)
(b)
(b)
(b)
Design
Design
Design
Design
Design
With a solid foundation of user insights, the design phase is dedicated to crafting solutions that directly address those needs. This involves a user-centered approach to concept generation, brand identity development, and ensuring visual consistency.
With a solid foundation of user insights, the design phase is dedicated to crafting solutions that directly address those needs. This involves a user-centered approach to concept generation, brand identity development, and ensuring visual consistency.
With a solid foundation of user insights, the design phase is dedicated to crafting solutions that directly address those needs. This involves a user-centered approach to concept generation, brand identity development, and ensuring visual consistency.
With a solid foundation of user insights, the design phase is dedicated to crafting solutions that directly address those needs. This involves a user-centered approach to concept generation, brand identity development, and ensuring visual consistency.
With a solid foundation of user insights, the design phase is dedicated to crafting solutions that directly address those needs. This involves a user-centered approach to concept generation, brand identity development, and ensuring visual consistency.
(c)
(c)
(c)
(c)
(c)
Creation
Creation
Creation
Creation
Creation
The creation phase is an iterative process fueled by user feedback and close collaboration. It's about bringing the design concepts to life, incorporating interactivity and motion to enhance engagement, and continuously refining the experience based on user input. I believe that this cycle of feedback and refinement is crucial for creating truly exceptional and user-friendly products.
The creation phase is an iterative process fueled by user feedback and close collaboration. It's about bringing the design concepts to life, incorporating interactivity and motion to enhance engagement, and continuously refining the experience based on user input. I believe that this cycle of feedback and refinement is crucial for creating truly exceptional and user-friendly products.
The creation phase is an iterative process fueled by user feedback and close collaboration. It's about bringing the design concepts to life, incorporating interactivity and motion to enhance engagement, and continuously refining the experience based on user input. I believe that this cycle of feedback and refinement is crucial for creating truly exceptional and user-friendly products.
The creation phase is an iterative process fueled by user feedback and close collaboration. It's about bringing the design concepts to life, incorporating interactivity and motion to enhance engagement, and continuously refining the experience based on user input. I believe that this cycle of feedback and refinement is crucial for creating truly exceptional and user-friendly products.
The creation phase is an iterative process fueled by user feedback and close collaboration. It's about bringing the design concepts to life, incorporating interactivity and motion to enhance engagement, and continuously refining the experience based on user input. I believe that this cycle of feedback and refinement is crucial for creating truly exceptional and user-friendly products.
(d)
(d)
(d)
(d)
(d)
Development
Development
Development
Development
Development
The final stage focuses on a meticulous and collaborative handoff to the development team. This involves creating clear and comprehensive documentation and maintaining open communication to ensure the intended user experience is accurately translated into the final product. my goal is to ensure that the final implementation faithfully reflects the user-centered design vision.
The final stage focuses on a meticulous and collaborative handoff to the development team. This involves creating clear and comprehensive documentation and maintaining open communication to ensure the intended user experience is accurately translated into the final product. my goal is to ensure that the final implementation faithfully reflects the user-centered design vision.
The final stage focuses on a meticulous and collaborative handoff to the development team. This involves creating clear and comprehensive documentation and maintaining open communication to ensure the intended user experience is accurately translated into the final product. my goal is to ensure that the final implementation faithfully reflects the user-centered design vision.
The final stage focuses on a meticulous and collaborative handoff to the development team. This involves creating clear and comprehensive documentation and maintaining open communication to ensure the intended user experience is accurately translated into the final product. my goal is to ensure that the final implementation faithfully reflects the user-centered design vision.
The final stage focuses on a meticulous and collaborative handoff to the development team. This involves creating clear and comprehensive documentation and maintaining open communication to ensure the intended user experience is accurately translated into the final product. my goal is to ensure that the final implementation faithfully reflects the user-centered design vision.
Experience
Experience
Experience
Experience
Experience
UX Designer
UX Designer
UX Designer
UX Designer
UX Designer
SKF Group
SKF Group
SKF Group
SKF Group
SKF Group
2024 - Present
2024 - Present
2024 - Present
2024 - Present
2024 - Present
UX Designer (Internship)
UX Designer (Internship)
UX Designer (Internship)
UX Designer (Internship)
UX Designer (Internship)
LISN - Laboratoire Interdisciplinaire des Sciences du Numérique
LISN - Laboratoire Interdisciplinaire des Sciences du Numérique
LISN - Laboratoire Interdisciplinaire des Sciences du Numérique
LISN - Laboratoire Interdisciplinaire des Sciences du Numérique
LISN - Laboratoire Interdisciplinaire des Sciences du Numérique
2023
2023
2023
2023
2023
Senior Officer - Projects
Senior Officer - Projects
Senior Officer - Projects
Senior Officer - Projects
Senior Officer - Projects
HPCL
HPCL
HPCL
HPCL
HPCL
2018 - 2022
2018 - 2022
2018 - 2022
2018 - 2022
2018 - 2022
Education
Education
Education
Education
Education
Master - Human-Computer Interaction
Master - Human-Computer Interaction
Master - Human-Computer Interaction
Master - Human-Computer Interaction
Master - Human-Computer Interaction
Université Paris-Saclay
Université Paris-Saclay
Université Paris-Saclay
Université Paris-Saclay
Université Paris-Saclay
2022 - 2024
2022 - 2024
2022 - 2024
2022 - 2024
2022 - 2024
Bachelor - Mechanical Engineering
Bachelor - Mechanical Engineering
Bachelor - Mechanical Engineering
Bachelor - Mechanical Engineering
Bachelor - Mechanical Engineering
Indian Institute of Technology Indore
Indian Institute of Technology Indore
Indian Institute of Technology Indore
Indian Institute of Technology Indore
Indian Institute of Technology Indore
2014 - 2018
2014 - 2018
2014 - 2018
2014 - 2018
2014 - 2018
Google - UX Design Professional Certification
Google - UX Design Professional Certification
Google - UX Design Professional Certification
Google - UX Design Professional Certification
Google - UX Design Professional Certification
Coursera
Coursera
Coursera
Coursera
Coursera
2021 - 2022
2021 - 2022
2021 - 2022
2021 - 2022
2021 - 2022
A space for experimentation and exploration.
A space for experimentation and exploration.
A space for experimentation and exploration.
A space for experimentation and exploration.
A space for experimentation and exploration.
Human-centered Design.
Crafted With Care.
8:48 AM
Paris, France
© Anshul Singh Jadone. 2025.
Built with love and 24 cups of coffee.
Human-centered Design.
Crafted With Care.
8:48 AM
Paris, France
© Anshul Singh Jadone. 2025.
Built with love and 24 cups of coffee.
Human-centered Design.
Crafted With Care.
8:48 AM
Paris, France
© Anshul Singh Jadone. 2025.
Built with love and 24 cups of coffee.
Human-centered Design.
Crafted With Care.
8:48 AM
Paris, France
© Anshul Singh Jadone. 2025.
Human-centered Design.
Crafted With Care.
8:48 AM